Huge natural magical beast (dragon)
Level 22 Elite Controller (Leader) XP 8300
|HP 416; Bloodied 208||Initiative +17|
|AC 36, Fortitude 35, Reflex 33, Will 34||Perception+20|
|Speed 8, fly 10 (hover)||Darkvision|
|Resist 15 fire, 15 poison|
|Saving Throws +2; Action Points 1|
Allies who can see Flame gain a +2 power bonus to attack rolls and saving throws, and a +4 power bonus to damage rolls.
Whenever Flame ends his turn, any charm, dazing, stunning, or dominating effect on him ends.
Bite (fire, poison) At-Will
Attack: Melee 3 (one creature); +27 vs. AC
Hit: 2d10 + 9 damage, ongoing 10 fire and poison damage (save ends), and Flame slides the target up to 3 squares.
Miss: Flame can slide the target 1 square.
Arcane Spikes At-Will
Attack: Ranged 20 (one creature); +25 vs. Reflex
Hit: 2d6 + 18 damage, and the target is restrained until the end of Flame’s next turn.
Effect: The target is slowed (save ends).
Draconic Fury At-Will
Effect: Flame makes two basic attacks.
Toxic Breath (fire, poison) Recharge when first bloodied
Attack: Close blast 5 (creatures in the blast); +23 vs. Fortitude
Hit: 3d10 + 18 fire and poison damage.
Miss: Half damage.
Draconic Splendor Encounter
Trigger: Flame is first bloodied.
Effect (Free Action): Close burst 5 (allies in the burst); the target can shift up to half its speed and make a basic attack as a free action. All effects on Flame end, and he can shift up to half his speed.
Skills Arcana +20, Bluff +23, Insight +20, Intimidate +23
Str 26 (+19) Dex 22 (+17) Wis 18 (+15)
Con 24 (+18) Int 18 (+15) Cha 24 (+18)
Alignment Evil Languages Common, Draconic
Published in Dungeon Magazine 200.