Small aberrant magical beast (blind)
Level 13 Controller XP 800
|HP 126; Bloodied 63||Initiative +10|
|AC 27, Fortitude 23, Reflex 25, Will 27||Perception+9|
|Speed 0, fly 6 (hover; altitude limit 3)||Blindsight 20|
|Immune blinded, gaze; Vulnerable 10 fire, 10 lightning|
Tentacle Rake (poison) At-Will
Attack: Melee 2 (one creature); +17 vs. Reflex
Hit: 1d8 + 6 poison damage, and the target is slowed until the end of the floating mantle’s next turn.
Life Leech (poison) At-Will (1/round)
Attack: Melee 2 (one creature granting combat advantage to the floating mantle); +17 vs. Fortitude
Hit: 1d8 + 6 poison damage, the target is dazed and immobilized (save ends both), and the floating mantle gains 10 temporary hit points.
Jet Recharge when first bloodied
Effect: The floating mantle shifts its speed.
Psychic Scream (illusion, psychic) Encounter
Trigger: The floating mantle is first bloodied.
Attack (Free Action): Close burst 2 (creatures in the burst other than floating mantles); +15 vs. Will
Hit: 2d6 + 6 psychic damage, and the target takes 10 psychic damage whenever it makes an attack against the floating mantle (save ends).
Effect: The floating mantle becomes invisible until the end of its next turn.
Sudden Explosion (fire) Encounter
Trigger: The floating mantle is reduced to 0 hit points by fire or lightning damage.
Attack (No Action): Close burst 2 (creatures in the burst); +15 vs. Reflex
Hit: 2d10 + 8 fire damage, and the floating mantle pushes the target 1d4 squares.
Miss: Half damage.
Str 10 (+6) Dex 19 (+10) Wis 17 (+9)
Con 14 (+8) Int 5 (+3) Cha 22 (+12)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 46.