Fomorian Blinder
Huge fey humanoid (giant)
Level 20 Elite Artillery XP 5600

Initiative +11        Senses Perception +13; truesight 6
HP 296; Bloodied 148
AC 32; Fortitude 31, Reflex 33, Will 31
Saving Throws +2
Speed 8
Action Points 1

Quarterstaff (standard, at-will) Weapon

Reach 3; +27 vs AC; 1d12+10 damage.

Evil Eye (minor, at-will)

Ranged 10; +25 vs Fortitude; the target is affected by the fomorian’s evil eye (save ends). While the target is affected by evil eye, whenever the fomorian blinder’s attack damages a creature other than the target, the target takes an equal amount of damage. The effect ends if the blinder uses evil eye against a different target.

Acid Eye (standard, at-will) Acid, Necrotic

Ranged 10; +25 vs Reflex; 2d8+9 acid and necrotic damage, and the target cannot use encounter or daily attack powers until the end of the target’s next turn.

Shower of Ice (minor, encounter) Acid, Necrotic

Area burst 2 within 10; +23 vs Reflex; 2d8+9 acid and necrotic damage, and ongoing 10 acid and necrotic damage (save ends).

Alignment Evil        Languages Elven
Str 23 (+16)      Dex 12 (+11)      Wis 16 (+13)
Con 22 (+16)      Int 26 (+18)      Cha 23 (+16)

Equipment: quarterstaff .


Published in Monster Manual 2, page(s) 114.