Fomorian Dark Master
Huge fey humanoid (giant)
Level 19 Solo Controller XP 12000

Initiative +9        Senses Perception +16; truesight 6
HP 890; Bloodied 445
AC 35; Fortitude 33, Reflex 30, Will 34
Resist 10 necrotic, 10 poison
Saving Throws +5
Speed 8
Action Points 2

Necrotic Staff (standard, at-will) Necrotic

Reach 3; +23 vs Reflex; 1d12+9 necrotic damage, and the target is pushed 1 square.

Evil Eye (minor, at-will) Illusion

Ranged 5; +23 vs Will; and the dark initiate is invisible to the target until the start of the dark initiate’s next turn. If the dark initiate uses this power against a new target, the previous target is no longer affected.

Black Flame (standard, at-will) Fire, Necrotic

Area burst 1 within 10; +23 vs Reflex; 3d8+7 fire and necrotic damage.

Mind Wrack (standard, at-will) Psychic

Close blast 5; +21 vs Will; 3d6+7 psychic damage, and the target is dazed (save ends).

Double Spell (standard, recharge )

The dark initiate makes a black flame attack and a mind wrack attack.

Dark Step (move, encounter) Necrotic, Teleportation

Close burst 1; +23 vs Fortitude; 1d12+9 necrotic damage and the target is immobilized (save ends). The dark initiate teleports 10 squares, and can teleport creatures in the burst into a square the dark initiate occupied before teleporting.

Bloodied Invisibility (immediate reaction, when first bloodied; encounter) Illusion

The dark master teleports 10 squares and becomes invisible until the end of its next turn.

Shadow Gaze (immediate reaction, when damaged by an attack; at-will) Teleportation, Necrotic

The triggering attacker is teleported 3 squares and takes ongoing 10 necrotic damage (save ends).

Alignment Evil        Languages Common, Elven
Skills Insight +13, Stealth +12
Str 20 (+14)      Dex 12 (+10)      Wis 14 (+11)
Con 18 (+13)      Int 15 (+11)      Cha 26 (+17)


Published in P1 King of the Trollhaunt Warrens, page(s) 16.