Large immortal magical beast
Level 31 Controller (Leader) XP 23000
Initiative +21 Senses Perception +28; blindsight 10, Darkvision
Defenders of the Forge (Cold, Fire, Healing, Lightning) aura 5; each immortal ally that starts its turn within the aura regains 20 hit points, while each enemy that starts its turn within the aura takes 15 cold, fire, and lightning damage.
HP 281; Bloodied 140 ; see also fury of the forge
AC 45; Fortitude 43, Reflex 41, Will 41
Immune charm, fear, sleep; Resist 15 cold, 15 fire, 15 lightning
Speed 8, teleport 8
Touch of Chaos (standard, at-will) Psychic
Reach 2; +35 vs Will; 4d8+10 psychic damage, and the target is dazed until the end of the stormstriker’s next turn.
Arc Lightning (standard, at-will) Lightning
Ranged 20; +35 vs Reflex; 3d8+10 lightning damage plus ongoing 10 lightning damage (save ends), the target is dazed until the end of its next turn, and the stormstriker makes a secondary attack against two new targets within 5 squares of the initial target. Secondary Attack: +35 vs. Fortitude; 2d8 + 10 lightning damage and ongoing 10 lightning damage (save ends).
Fury of the Forge ( when reduced to 0 hit points, ) Cold, Fire, Lightning
Close burst 3; +33 vs Reflex; 4d10+9 cold, fire, and lightning damage. Miss: Half damage.
Coldfire Orb (standard, recharge ) Cold, Fire
Burst 5 within 10; +33 vs Fortitude; 3d8+10 cold and fire damage, and crystalline growths make the area of the burst difficult terrain until the end of the encounter.
Alignment Unaligned Languages (understands Abyssal, Primordial, and Supernal)
Str 30 (+25) Dex 22 (+21) Wis 27 (+23)
Con 25 (+22) Int 27 (+23) Cha 23 (+21)
Published in E3 Prince of Undeath, page(s) 23, 36, 44.