Forsaken Hierophant Elder
Medium natural humanoid (undead), human
Level 25 Solo Controller XP 35000

Initiative +13        Senses Perception +16; Darkvision
Decaying Hope (Fear, Necrotic) aura 5; each enemy within the aura takes a -2 penalty to all defenses.
HP 892; Bloodied 446
Regeneration 10 (if a forsaken hierophant elder takes fire damage, regeneration doesn’t function until the end of its next turn)
AC 39; Fortitude 39, Reflex 35, Will 41
Immune disease, poison; Resist 15 necrotic
Saving Throws +5
Speed 5
Action Points 2

Mace (standard, at-will) Necrotic, Weapon

+30 vs AC; 2d8+9 damage, and ongoing 10 necrotic damage.

Forsaken Word (standard, at-will) Necrotic, Psychic

Close blast 5; targets enemies; +27 vs Will; 2d8+9 necrotic and psychic damage, and the target is pushed 3 squares.

Vision of Death (minor 1/round, at-will) Psychic

Close burst 10; targets one creature; +29 vs Will; 2d6+9 psychic damage, and the target is dazed (save ends).

Word of Orcus (standard, recharge

Close burst 5; targets enemies; +27 vs Fortitude; 2d6+9 necrotic damage, and the target is stunned (save ends). Undead in the burst regain 15 hit points.

Mummy's Curse ( when reduced to 0 hit points, ) Disease

Close burst 10; targets enemies; +27 vs Will; the target contracts mummy rot.

Alignment Chaotic evil        Languages Abyssal, Common
Skills Religion +19
Str 23 (+18)      Dex 13 (+13)      Wis 18 (+16)
Con 15 (+14)      Int 14 (+14)      Cha 26 (+20)

Equipment: mace , plate armor .

Published in E2 Kingdom of the Ghouls, page(s) 21.