Foulspawn Warpcaller
Medium aberrant humanoid
Level 12 Controller (Leader) XP 700

HP 126; Bloodied 63Initiative +9
AC 26, Fortitude 24, Reflex 22, Will 24Perception+9
Speed 6, teleport 3Darkvision


Droning Pipe Aura 3

Enemies within the aura gain vulnerable 5 psychic.

Standard Actions

Bite At-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 3d8 + 5 damage.

Warped Sending (psychic, teleportation) At-Will

Attack: Ranged 10 (one creature); +15 vs. Fortitude

Hit: 2d8 + 5 psychic damage, and one of the warpcaller’s aberrant allies within 5 squares of the target teleports to a square adjacent to the target.

Twisted Dismissal (psychic, teleportation) At-Will

Attack: Melee 1 (one enemy); +15 vs. Will

Hit: 2d8 + 5 psychic damage, and the target is immobilized (save ends). The warpcaller then teleports the target 2 squares.

Warpmind Field (psychic, zone) Encounter

Attack: Area burst 2 within 5 (enemies in the burst); +15 vs. Will

Hit: 2d6 + 6 psychic damage.

Effect: The burst creates a zone that lasts until the end of the warpcaller’s next turn. Any enemy that enters the zone or ends its turn there takes 10 psychic damage. In addition, any enemy within the zone can attack only targets within 3 squares of it. As a move action, the warpcaller can move the zone up to 4 squares.

    Sustain Minor: The zone persists until the end of the warpcaller’s next turn.

Skills Arcana +15
Str 19 (+10)                Dex 16 (+9)                Wis 17 (+9)
Con 22 (+12)                Int 18 (+10)                Cha 19 (+10)

Alignment evil        Languages Deep Speech, telepathy 10
Equipment: musical pipe

Published in Monster Manual 3, page(s) 89, Dungeon Magazine 197.