Frost Giant Berserker
Large elemental humanoid (cold, giant)
Level 16 Skirmisher XP 1400
|HP 157; Bloodied 78||Initiative +17|
|AC 30, Fortitude 26, Reflex 29, Will 28||Perception+14|
|Speed 8 (ice walk)|
|Resist 15 cold|
When an effect pulls, pushes, or slides the giant, it can choose to move 2 squares fewer than the effect specifies. The giant can make a saving throw to avoid falling prone when an attack would knock it prone.
Freezing Greataxe (cold, weapon) At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 1d12 + 10 damage plus 2d6 cold damage.
Storm Charge (cold, weapon) At-Will
Effect: The berserker charges without provoking opportunity attacks and makes the following attack in place of a melee basic attack.
Attack: Melee 2 (one creature); +22 vs. AC
Hit: 2d12 + 12 damage.
Primordial Rage Encounter
Effect: The berserker shifts its speed and uses freezing greataxe three times during the shift, making each attack against a different target.
Giant Stride Recharge
Effect: The berserker shifts 6 squares and can move through enemies’ spaces during the shift.
Skills Athletics +20
Str 19 (+12) Dex 25 (+15) Wis 22 (+14)
Con 21 (+13) Int 15 (+10) Cha 16 (+11)
Alignment evil Languages Giant
Equipment: greataxe , hide armor .
Published in Monster Manual 3, page(s) 98, Dungeon Magazine 199.