Frost Giant Marauder
Large elemental humanoid (cold, giant)
Level 17 Skirmisher XP 1600

HP 168; Bloodied 84Initiative +14
AC 31, Fortitude 31, Reflex 28, Will 27Perception+11
Speed 8 (ice walk)
Resist 15 cold


Icebound Footing

When an effect pulls, pushes, or slides the giant, it can choose to move 2 squares fewer than the effect specifies. The giant can make a saving throw to avoid falling prone when an attack would knock it prone.

Standard Actions

Icy Handaxe (cold, weapon) At-Will

Attack: Melee 2 or Ranged 10 (one creature); +22 vs. AC

Hit: 2d6 + 6 cold damage.

Effect: The giant shifts up to 2 squares.

Twin Strike At-Will

Effect: The giant uses icy handaxe twice and can shift up to 2 squares between the attacks.

Hurling Charge Encounter

Effect: The giant uses icy handaxe twice as ranged attacks and then charges one of the targets.

Skills Athletics +18
Str 21 (+13)                Dex 19 (+12)                Wis 17 (+11)
Con 24 (+15)                Int 10 (+8)                Cha 12 (+9)

Alignment evil        Languages Giant
Equipment: handaxe x8.

Published in Revenge of the Giants, page(s) 23, 92, 106, 108, Monster Vault, page(s) 134, Dungeon Magazine 199.