Frost Giant Windkeeper
Large elemental humanoid (cold, giant)
Level 16 Controller (Leader) XP 1400
Initiative +13 Senses Perception +20
HP 158; Bloodied 79
AC 30; Fortitude 31, Reflex 30, Will 32
Resist 15 cold
Speed 8 (ice walk)
Spear of Storms (standard, at-will) Cold, Weapon
Reach 3; +21 vs AC; 2d10+5 cold damage, and the target slides 3 squares.
Arctic Vortex (standard, at-will) Cold
Area burst 1 within 20; +20 vs Fortitude; 2d6+5 cold damage, and the target slides 3 squares.
Driving Blizzard (standard, recharge ) Cold
Area burst 2 within 20; +20 vs Reflex; 3d6+5 cold damage, and the target is immobilized (save ends). Until the end of the encounter, the area becomes difficult terrain for creatures smaller than Large size.
Gale of the North Wind (standard, encounter) Cold
Close blast 5; targets enemies only; +20 vs Fortitude; 4d10+5 cold damage, and the target is pushed 2 squares and knocked prone. Miss: Half damage and push 1 square.
Drums of the North (standard, at-will) Fear, Implement
Close burst 10; targets enemies; +20 vs Will; the target is pushed 2 squares and slowed until the end of the frost giant’s next turn. Allies in the burst immediately shift 3 squares. The frost giant must sheath his longspear to play the drum.
Alignment Evil Languages Common, Giant
Skills Arcana +17, Nature +20, Religion +17
Str 20 (+13) Dex 21 (+13) Wis 24 (+15)
Con 22 (+14) Int 19 (+12) Cha 21 (+13)
Equipment: drum , hide armor , longspear .
Published in Revenge of the Giants, page(s) 23, 93, 104, 115.