Frost Goblin Sharpshooter
Small natural humanoid (cold), goblin
Level 2 Artillery XP 125

Initiative +5        Senses Perception +2; low-light vision
HP 31; Bloodied 15
AC 16; Fortitude 12, Reflex 14, Will 11
Resist 5 cold
Speed 6 (ice walk)

Short Sword (standard, at-will) Weapon

+6 vs AC; 1d6+2 damage.

Hand Crossbow (standard, at-will) Weapon

Ranged 10/20; +9 vs AC; 1d6+4 damage.

Sniper

When a frost goblin sharpshooter makes a ranged attack from hiding and misses, it is still considered to be hiding.

Combat Advantage

The frost goblin sharpshooter deals an extra 1d6 damage against any target it has combat advantage against.

Goblin Tactics (immediate reaction, when missed by a melee attack; at-will)

The frost goblin shifts 1 square.

Alignment Evil        Languages Common, Goblin
Str 14 (+3)      Dex 18 (+5)      Wis 13 (+2)
Con 13 (+2)      Int 8 (0)      Cha 8 (0)

Equipment: crossbow bolts (20) , hand crossbow , leather armor , short sword .


Published in Dungeon Magazine 159, page(s) 10, Dungeon Magazine Annual, page(s) 10.