Frost Titan Avalanche
Huge elemental humanoid (cold, giant)
Level 14 Solo Brute XP 5000
Initiative +9 Senses Perception +12
Icy Terrain (Cold) aura 2 (or 5 while bloodied); enemies treat the aura’s area as difficult terrain.
HP 568; Bloodied 284
AC 28; Fortitude 28, Reflex 23, Will 26
Resist 15 cold
Saving Throws +5
Speed 8 (ice walk)
Action Points 2
Slam (standard, at-will) Cold
Reach 3; 2d10+6 cold damage. On a critical hit, the target also takes ongoing 10 cold damage (save ends).
Frost Spike (minor, at-will) Cold
20; +15 vs Reflex; 2d6 + 6 cold damage, and the target is slowed until the end of the frost titan avalanche’s next turn.
Avalanche Rampage (standard; must be bloodied, at-will)
The frost titan avalanche shifts its speed and can enter enemies’ spaces. The titan makes a slam attack against each enemy whose space it enters.
Bloodied Backlash (free, when first bloodied, encounter)
Freezing backlash recharges, and the frost titan avalanche uses it. The attack is a close burst 10 when triggered this way.
Cascading Avalanche (standard, recharge ) Cold
Close blast 8; +15 vs Fortitude; 3d10 + 6 damage, and the target is knocked prone. Miss: Half damage.
Freezing Backlash (immediate reaction, when hit by an attack, recharge ) Cold
Close burst 2 (5 while bloodied); +15 vs Fortitude; 1d10 + 6 damage, and the target is restrained and takes ongoing 5 cold damage (save ends both). Aftereffect: The target is slowed (save ends).
A frost titan avalanche can make opportunity attacks against all enemies within its reach (3 squares).
When an effect pulls, pushes, or slides a frost titan avalanche, the titan moves 4 squares less than the effect specifies. Also, a frost titan avalanche can make a saving throw to avoid being knocked prone.
Alignment Evil Languages Giant, Primordial
Skills Athletics +19
Str 24 (+14) Dex 15 (+9) Wis 20 (+12)
Con 22 (+13) Int 10 (+7) Cha 13 (+8)
Published in Dragon Magazine 377, page(s) 51.