Huge elemental humanoid (cold, giant)
Level 20 Elite Brute XP 5600
|HP 466; Bloodied 233||Initiative +14|
|AC 32, Fortitude 34, Reflex 29, Will 33||Perception+16|
|Speed 8 (ice walk)|
|Saving Throws +2; Action Points 1|
Winter’s Breath (cold) Aura 2
Squares in the aura are difficult terrain for enemies. In addition, any enemy that starts its turn in the aura takes 5 cold damage.
When an effect pulls, pushes, or slides the titan, it can choose to move up to 4 squares less than the effect specifies. The titan can make a saving throw to avoid falling prone when an attack would knock it prone.
When the titan takes fire damage, it takes a -2 penalty to AC until the end of its next turn.
Icy Greataxe (cold, weapon) At-Will
Attack: Melee 3 (one creature); +25 vs. AC
Hit: 4d8 + 7 cold damage, and ongoing 10 cold damage (save ends). If the titan scores a critical hit, the damage is 4d8 + 39 cold damage, and ongoing 10 cold damage (save ends).
Blast of Winter (cold) Encounter
Attack: Close blast 5 (creatures in the blast); +23 vs. Reflex
Hit: 3d12 + 12 damage, and ongoing 10 cold damage (save ends). In addition, the target is immobilized until the end of cold the titan’s next turn.
Miss: Half damage.
Cold-Blooded Kick At-Will 1/round
Attack: Melee 3 (one creature); +23 vs. Reflex
Hit: 4d10 + 8 damage, and the titan pushes the target up to 2 squares and knocks it prone.
Furious Swipe At-Will
Trigger: The titan is first bloodied or drops to 0 hit points.
Effect (Immediate Interrupt): The titan uses icy greataxe.
Skills Athletics +24
Str 28 (+19) Dex 19 (+14) Wis 23 (+16)
Con 23 (+16) Int 10 (+10) Cha 16 (+13)
Alignment evil Languages Giant, Primordial
Equipment: greataxe .
Published in Monster Manual 2, page(s) 123, Revenge of the Giants, page(s) 122, 156, Monster Vault, page(s) 135.