Fury of Mual-Tar
Large elemental beast (lightning, thunder)
Level 16 Solo Skirmisher XP 7000
|HP 613; Bloodied 306||Initiative +22|
|AC 30, Fortitude 25, Reflex 31, Will 28||Perception+10|
|Speed 6, fly 10 (hover); phasing|
|Resist 15 lightning, 15 thunder|
|Saving Throws +5; Action Points 2|
The Fury automatically succeeds on saving throws against any effects that slow, immobilize, or restrain that a save can end.
Blood of Lightning Aura 1
When first bloodied during an encounter, the Fury gains a +2 bonus to attack rolls and this aura activates. Each enemy that enters or starts its turn within the aura takes 15 lightning damage.
Bite (lightning, thunder) At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 2d8 + 7 lightning and thunder damage.
Tongues of Lightning At-Will
Effect: The fury shifts 3 squares and makes a bite attack, then shifts 3 squares and makes a second bite attack, then shifts 3 squares and makes a third bite attack.
Howl of Rage (thunder) Recharge when first bloodied
Attack: Close burst 3 (creatures in the burst); +17 vs. Fortitude
Hit: 4d10 + 7 thunder damage and the target is knocked prone.
Flare (lightning) Recharge
Attack: Close burst 3 (creatures in the burst); +17 vs. Reflex
Hit: 2d8 + 7 lightning damage and the target is blinded until the end of its next turn.
Str 17 (+11) Dex 23 (+14) Wis 14 (+10)
Con 15 (+10) Int 7 (+6) Cha 18 (+12)
Alignment Unaligned Languages -
Published in Dungeon Magazine 179, page(s) 23.