Fury of Mual-Tar
Large elemental beast (lightning, thunder)
Level 16 Solo Skirmisher XP 7000

HP 613; Bloodied 306Initiative +22
AC 30, Fortitude 25, Reflex 31, Will 28Perception+10
Speed 6, fly 10 (hover); phasing
Resist 15 lightning, 15 thunder
Saving Throws +5; Action Points 2

Traits

Unchained

The Fury automatically succeeds on saving throws against any effects that slow, immobilize, or restrain that a save can end.

Blood of Lightning Aura 1

When first bloodied during an encounter, the Fury gains a +2 bonus to attack rolls and this aura activates. Each enemy that enters or starts its turn within the aura takes 15 lightning damage.

Standard Actions

Bite (lightning, thunder) At-Will

Attack: Melee 2 (one creature); +21 vs. AC

Hit: 2d8 + 7 lightning and thunder damage.

Tongues of Lightning At-Will

Effect: The fury shifts 3 squares and makes a bite attack, then shifts 3 squares and makes a second bite attack, then shifts 3 squares and makes a third bite attack.

Howl of Rage (thunder) Recharge when first bloodied

Attack: Close burst 3 (creatures in the burst); +17 vs. Fortitude

Hit: 4d10 + 7 thunder damage and the target is knocked prone.

Minor Actions

Flare (lightning) Recharge

Attack: Close burst 3 (creatures in the burst); +17 vs. Reflex

Hit: 2d8 + 7 lightning damage and the target is blinded until the end of its next turn.

Str 17 (+11)                Dex 23 (+14)                Wis 14 (+10)
Con 15 (+10)                Int 7 (+6)                Cha 18 (+12)

Alignment Unaligned        Languages -

Published in Dungeon Magazine 179, page(s) 23.