Medium immortal humanoid
Level 28 Elite Controller (Leader) XP 26000
Initiative +21 Senses Perception +23
Tyrant's Eye (Psychic) aura 5; an enemy that starts its turn in the aura takes 5 psychic damage.
HP 500; Bloodied 250
AC 44; Fortitude 43, Reflex 42, Will 46
Resist 15 necrotic, 15 poison
Saving Throws +2 (+5 against fear and charm effects, and against effects that immobilize, restrain or slow)
Speed 6, fly 8
Action Points 1
Scepter of the Chosen Tyrant (standard, at-will) Psychic, Weapon
+33 vs AC; 1d10+9 damage (crit 6d10+19), and the target takes ongoing 10 psychic damage (save ends). Fzoul can't be disarmed of this weapon.
Scepter of the Chosen Tyrant (standard, at-will) Force, Psychic, Weapon
Ranged 5; +32 vs AC; 1d10+9 force damage (crit 6d10+19), and the target is pushed 1 square and takes ongoing 10 psychic damage (save ends).
Excoriating Decree (standard, encounter) Thunder
Close burst 10; targets enemies; +33 vs Fortitude; 2d6+9 thunder damage, and the target is dazed until the end of Fzoul's next turn.
Ruling Command (standard, recharge ) Charm, Psychic
Ranged 20; +34 vs Will; 2d6+10 psychic damage, and the target takes ongoing 5 psychic damage and is dominated (save ends both, with a -2 penalty to the saving throw). Fzoul can dominate only one creature at a time.
Restore the Faithful (standard, encounter) Healing
Close burst 10; Fzoul and each of his allies spends a healing surge and regains one-quarter of maximum hit points (125 hp for Fzoul).
Judging Strike (minor; recharge )
If Fzoul hits with his next Scepter of the Chosen Tyrant attack (melee or ranged), the attack is treated as a critical hit.
Until bloodied, Fzoul gains a +4 bonus to all defenses against opportunity attacks.
Alignment Evil Languages All
Skills Arcana +23, Bluff +29, Diplomacy +29, History +23, Insight +28, Intimidate +29, Religion +23
Str 26 (+22) Dex 25 (+21) Wis 28 (+23)
Con 21 (+19) Int 18 (+18) Cha 30 (+24)
Equipment: scepter of the chosen tyrant +6 .
Published in Forgotten Realms Campaign Guide, page(s) 238.