Galeb Duhr Rockbreaker
Medium elemental humanoid (earth)
Level 14 Artillery XP 1000

HP 113; Bloodied 56Initiative +7
AC 28, Fortitude 27, Reflex 25, Will 26Perception+16
Speed 4 (earth walk), burrow 6Tremorsense 10
Immune petrification, poison

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 2d8 + 12 damage.

Stone Burst (zone) At-Will

Attack: Area burst 1 within 10 (creatures in the burst); +21 vs. AC

Hit: 2d8 + 6 damage.

Effect: The burst creates a zone of difficult terrain that lasts until the end of the encounter. Creatures that have earth walk can ignore this difficult terrain.

Shock Wave Recharge when first bloodied

Attack: Close burst 1 (creatures in the burst); +17 vs. Fortitude

Hit: 2d10 + 13 damage, the galeb duhr pushes the target up to 3 squares, and the target falls prone.

Skills Stealth +12
Str 20 (+12)                Dex 11 (+7)                Wis 18 (+11)
Con 23 (+13)                Int 14 (+9)                Cha 13 (+8)

Alignment Unaligned        Languages Dwarven, Giant

Published in Dungeon Magazine 198.