Garvan, High Priest of Shoth-Gorag
Medium aberrant humanoid
Level 11 Elite Controller XP 1200

HP 228; Bloodied 114Initiative +6
AC 25, Fortitude 24, Reflex 23, Will 25Perception+6
Speed 5Low-light vision
Saving Throws +2; Action Points 1


Mind Mire Aura 2

Any enemy that starts its turn in the aura is slowed until the start of its next turn.

Standard Actions

Heavy Mace (weapon) At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d10 + 8 damage.

Mind-Bending Whispers (psychic) Recharge

Attack: Close burst 2 (enemies in the burst); +14 vs. Will

Hit: The target takes ongoing 15 psychic damage and is dazed (save ends both).

Minor Actions

Compelling Whispers (charm) At-Will (1/round)

Effect: Close burst 2 (dazed enemies in the burst); Garvan slides the target up to 3 squares.

Grasping Tentacles At-Will (1/round)

Attack: Melee 3 (one or two creatures); +14 vs. Fortitude

Hit: Garvan slides the target up to 3 squares. If Garvan slides a target adjacent to him, he can use heavy mace against it once as a free action.

Skills Arcana +13, Intimidate +15, Religion +13
Str 17 (+8)                Dex 12 (+6)                Wis 13 (+6)
Con 18 (+9)                Int 16 (+8)                Cha 21 (+10)

Alignment Evil        Languages Common, Deep Speech
Equipment: chainmail , heavy mace.

Published in Dungeon Magazine 197.