Medium natural humanoid
Level 8 Skirmisher XP 350
Initiative +11 Senses Perception +5
HP 89; Bloodied 44
AC 22; Fortitude 20, Reflex 21, Will 20
Rapier (standard, at-will) Weapon
+13 vs AC; 1d8+5 damage.
Rush of the River (standard, recharge ) Weapon
+13 vs AC; 3d8+5 damage, and the genasi tempest can shift up to 2 squares before or after making this attack.
Earthshock (minor, encounter)
Close burst 2; affects one creature in burst that is touching the ground; +13 vs Fortitude; target is knocked prone.
Thundering Earth (standard, encounter) Thunder
Close blast 3; +11 vs Fortitude; 2d10+4 thunder damage, and the target is pushed 2 squares.
Pity is for the Weak
The genasi tempest deals an extra 2d6 damage on melee and ranged attacks against any target it has combat
Swiftcurrent (move; encounter)
The genasi tempest shifts up to 6 squares over ground or liquid terrain, taking no penalties for squeezing. The genasi tempest can move through enemy spaces, ignore difficult terrain, and take no damage if the surface it moves across would normally deal damage to it.
Alignment Unaligned Languages Common, Primordial
Skills Acrobatics +14
Str 13 (+5) Dex 20 (+9) Wis 13 (+5)
Con 17 (+7) Int 12 (+5) Cha 17 (+7)
Equipment: leather armor , rapier .
Published in Dragon Magazine 367, page(s) 21.