Medium natural humanoid (undead)
Level 6 Brute XP 250
|HP 85; Bloodied 42||Initiative +6|
|AC 18, Fortitude 18, Reflex 17, Will 16||Perception+5|
|Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant|
Stench of Death Aura 1
Any living creature that starts its turn within the aura is slowed until the end of the ghast’s next turn.
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d12 + 6 damage, and the target is immobilized until the end of the ghast’s next turn.
Rabid Claws At-Will
Effect: The ghast makes the following attack twice.
Attack: Melee 1 (one immobilized creature); +11 vs. AC
Hit: 1d12 + 4 damage.
Devouring Bite Recharge if the power misses
Attack: Melee 1 (one immobilized or unconscious creature); +11 vs. AC
Hit: 3d12 + 7 damage.
Death Burst (necrotic) Encounter
Trigger: The ghast drops to 0 hit points.
Attack (No Action): Close burst 2 (living creatures in the burst); +9 vs. Fortitude
Hit: 1d12 + 5 necrotic damage, and ongoing 5 necrotic damage (save ends).
Skills Athletics +12, Stealth +11
Str 19 (+7) Dex 16 (+6) Wis 14 (+5)
Con 15 (+5) Int 7 (+1) Cha 13 (+4)
Alignment chaotic evil Languages Common
Published in Monster Manual 3, page(s) 95, Madness at Gardmore Abbey, page(s) 4-17, Dungeon Magazine 211.