Ghedrin the Blasphemer
Medium natural humanoid
Level 12 Elite Artillery XP 1400

Initiative +6        Senses Perception +14
HP 198; Bloodied 99
AC 26; Fortitude 26, Reflex 22, Will 26
Resist 10 variable (2/encounter)
Saving Throws +2
Speed 6
Action Points 1

Mace (standard, at-will) Weapon

melee 1; +19 vs AC; 1d8+5 damage.

Hurled Dragon Breath (standard, at-will) Acid, Cold, Fire, Lightning, Poison

Ranged 10; +19 vs AC; 2d6+5 acid, cold, fire, lightning, or poison damage. Ghedrin chooses the damage type for each attack.

Breath Volley (standard, at-will) Acid, Cold, Fire, Lightning, Poison

Ghedrin makes two hurled dragon breath attacks.

Dragon Breath (minor, encounter) Acid, Cold, Fire, Lightning, Poison

Close blast 3; +17 vs Reflex; 2d6+5 acid, cold, fire, lightning, or poison damage, and ongoing 10 damage of the same type (save ends). Ghedrin chooses the damage type for each attack.

Bloodied Breath (free, when first bloodied, encounter) Acid, Cold, Fire, Lightning, Poison

Ghedrin’s dragon breath recharges, and he uses it immediately.

Conflagration Step (immediate reaction, when hit by a melee attack, encounter) Fire, Teleportation

Close burst 1; +17 vs Reflex; 4d6+5 fire damage. Ghedrin teleports 5 squares, plus 1 additional square for each target he hits with this attack.

Dragonborn Fury (usable only while bloodied)

Ghedrin gains a +1 bonus to attack rolls.

Alignment Evil        Languages Common, Draconic
Skills Arcana +13, Bluff +16, History +15, Intimidate +13
Str 17 (+9)      Dex 10 (+6)      Wis 16 (+9)
Con 21 (+11)      Int 15 (+8)      Cha 20 (+11)

Equipment: leather armor , mace , rod implement .



Update (11/21/2011)
Changed in December 2011 update.

Published in Dragon Magazine 370, page(s) 8.