Ghost Talon Darkblood
Medium shadow humanoid, shadar-kai
Level 14 Brute XP 1000

HP 142; Bloodied 71Initiative +10
AC 26, Fortitude 28, Reflex 25, Will 26Perception+7
Speed 6Low-light vision

Traits

Blood Phase

While bloodied and insubstantial, the darkblood is phasing.

Standard Actions

Battleaxe (weapon) At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 2d12 + 13 damage.

Darkblade (cold, necrotic, weapon) At-Will

Attack: Melee 1 (one creature); +17 vs. Reflex

Hit: 2d12 + 12 cold and necrotic damage, and ongoing 5 cold and necrotic damage (save ends). The darkblood becomes insubstantial until the end of its next turn.

Darkblood Corruption (necrotic, poison) At-Will

Requirement: The darkblood must be insubstantial.

Attack: Close burst 1 (enemies in the burst); +17 vs. Fortitude

Hit: 2d8 + 11 poison and necrotic damage, and the target falls prone.

Effect: The darkblood is no longer insubstantial.

Move Actions

Shadow Jaunt (teleportation) Encounter

Effect: The darkblood teleports up to 3 squares and becomes insubstantial until the end of its next turn.

Skills Acrobatics +15, Athletics +18, Stealth +15
Str 23 (+13)                Dex 17 (+10)                Wis 11 (+7)
Con 17 (+10)                Int 12 (+8)                Cha 19 (+11)

Alignment Evil        Languages Common
Equipment: battleaxe , chainmail .

Published in The Shadowfell, page(s) 102.