Ghost Talon Death Dealer
Medium shadow humanoid, shadar-kai
Level 14 Controller (Leader) XP 1000
|HP 115; Bloodied 57||Initiative +7|
|AC 28, Fortitude 24, Reflex 25, Will 28||Perception+14|
|Speed 6||Low-light vision|
Dealer's Intercession Aura 3
When an ally in the aura drops to 0 hit points, it doesn’t die or fall unconscious until the end of its next turn.
Staff (cold, necrotic, weapon) At-Will
Attack: Melee 1 (one creature); +19 vs. AC
Hit: 3d6 + 8 cold and necrotic damage.
Freezing Rebuke (cold, implement) At-Will
Attack: Ranged 5 (one creature); +17 vs. Reflex
Hit: 2d10 + 5 cold damage, and ongoing 5 cold damage (save ends). The death dealer becomes insubstantial until the end of its next turn.
Freeze to Death (cold, implement) At-Will
Attack: Ranged 5 (one creature taking ongoing cold damage); +16 vs. Fortitude
Hit: 2d6 + 4 cold damage, and the target is petrified (save ends). If the target is targeted by an attack that deals fire damage, it can make a saving throw against the effect after that attack is resolved.
Shadow Jaunt (cold, necrotic, teleportation) Encounter
Effect: The death dealer teleports up to 3 squares. Each enemy adjacent to it before the teleport takes 5 cold and necrotic damage.
Str 11 (+7) Dex 10 (+7) Wis 24 (+14)
Con 16 (+10) Int 18 (+11) Cha 15 (+9)
Alignment Unaligned Languages Common
Equipment: staff implement .
Published in The Shadowfell, page(s) 102.