Ghost Talon Death Dealer
Medium shadow humanoid, shadar-kai
Level 14 Controller (Leader) XP 1000

HP 115; Bloodied 57Initiative +7
AC 28, Fortitude 24, Reflex 25, Will 28Perception+14
Speed 6Low-light vision


Dealer's Intercession Aura 3

When an ally in the aura drops to 0 hit points, it doesn’t die or fall unconscious until the end of its next turn.

Standard Actions

Staff (cold, necrotic, weapon) At-Will

Attack: Melee 1 (one creature); +19 vs. AC

Hit: 3d6 + 8 cold and necrotic damage.

Freezing Rebuke (cold, implement) At-Will

Attack: Ranged 5 (one creature); +17 vs. Reflex

Hit: 2d10 + 5 cold damage, and ongoing 5 cold damage (save ends). The death dealer becomes insubstantial until the end of its next turn.

Freeze to Death (cold, implement) At-Will

Attack: Ranged 5 (one creature taking ongoing cold damage); +16 vs. Fortitude

Hit: 2d6 + 4 cold damage, and the target is petrified (save ends). If the target is targeted by an attack that deals fire damage, it can make a saving throw against the effect after that attack is resolved.

Move Actions

Shadow Jaunt (cold, necrotic, teleportation) Encounter

Effect: The death dealer teleports up to 3 squares. Each enemy adjacent to it before the teleport takes 5 cold and necrotic damage.

Str 11 (+7)                Dex 10 (+7)                Wis 24 (+14)
Con 16 (+10)                Int 18 (+11)                Cha 15 (+9)

Alignment Unaligned        Languages Common
Equipment: staff implement .

Published in The Shadowfell, page(s) 102.