Ghost Troll Devourer
Large shadow humanoid
Level 13 Lurker XP 800

Initiative +14        Senses Perception +14
HP 82; Bloodied 41
AC 27; Fortitude 27, Reflex 24, Will 23 ; Corporealize If a ghost troll takes acid, fire, or radiant damage, it loses the insubstantial quality until the end of its next turn.
Immune disease, poison; Resist insubstantial
Speed fly 7 (hover); phasing

Spirit Bite (standard, at-will) Necrotic

Reach 2; +18 vs Fortitude; 1d8+5 damage, and ongoing 5 necrotic damage (save ends).

Entrapping Jaws (standard, recharge )

+20 vs AC; 2d6+7 damage, plus the target is restrained (save ends) and the ghost troll devourer gains +2 to all defenses. The restrained condition and defense bonus end automatically when the ghost troll is no longer adjacent to the target.

Frenzied Jaws (free, when the ghost troll's attack bloodied an enemy; at-will)

The ghost troll recharges entrapping jaws.

Alignment Chaotic evil        Languages Giant
Str 20 (+11)      Dex 18 (+10)      Wis 16 (+9)
Con 25 (+13)      Int 5 (+3)      Cha 11 (+6)

Published in P1 King of the Trollhaunt Warrens, page(s) 20, 61, 62.