Ghoul Flesh Seeker
Medium natural humanoid (undead)
Level 4 Lurker XP 175

HP 45; Bloodied 22Initiative +10
AC 18, Fortitude 14, Reflex 16, Will 15Perception+9
Speed 8Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant


Shadow Skulk

The ghoul flesh seeker can make a Stealth check to become hidden when it has cover or concealment instead of needing superior cover or total concealment.

Standard Actions

Claw At-Will

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 1d6 + 4 damage, and the target is immobilized (save ends).

Prepare for Sacrifice At-Will

Attack: Melee 1 (one creature the flesh seeker was hidden from at the start of the flesh seeker’s turn); +9 vs. AC

Hit: 2d6 + 4 damage, and the flesh seeker knocks the target prone and grabs it. The target takes a -2 penalty to attempts to escape the grab and cannot stand up until the grab ends.

Render unto Orcus (weapon) At-Will

Attack: Melee 1 (one prone creature grabbed by the flesh seeker); +9 vs. AC

Hit: 2d8 + 9 damage.

Skills Acrobatics +11, Stealth +11
Str 12 (+3)                Dex 19 (+6)                Wis 14 (+4)
Con 15 (+4)                Int 10 (+2)                Cha 11 (+2)

Alignment chaotic evil        Languages Common
Equipment: dagger .

Published in Monster Manual 3, page(s) 94, Dungeon Magazine 218.