Ghoul King's Siegewyrm
Huge natural animate (dragon, undead)
Level 26 Elite Controller XP 18000
Initiative +20 Senses Perception +16; Darkvision
Jagged Bones aura 3; each creature that enters or starts its turn within the aura takes 15 damage. All creatures treat the area within the aura as difficult terrain.
HP 490; Bloodied 245
AC 40; Fortitude 38, Reflex 36, Will 32
Immune disease, poison; Resist 25 necrotic; Vulnerable 10 radiant
Saving Throws +2
Action Points 1
Bite (standard, at-will)
Reach 3; +31 vs AC; 3d6+11 damage, and the target slides 2 squares.
Tail Sweep (standard, at-will)
Close blast 5; +29 vs AC; 2d8+11 damage, and the target is pushed 2 squares and immobilized (save ends).
Marrow Sluice (standard, recharge )
+30 vs Reflex; 2d6+11 damage, and the target is pushed 4 squares and knocked prone. Miss: Half damage, and the target is not pushed.
Osseous Cage (standard, encounter)
Area burst 3 within 12; +30 vs Reflex; 4d8+11 damage, and the target is restrained (save ends). Miss: Half damage, and the target is immobilized (save ends). Aftereffect, on Hit Only: The target is immobilized (save ends).
Alignment Unaligned Languages -
Str 23 (+19) Dex 25 (+20) Wis 17 (+16)
Con 29 (+22) Int 3 (+9) Cha 10 (+13)
Published in E2 Kingdom of the Ghouls, page(s) 48.