Ghoul King's Siegewyrm
Huge natural animate (dragon, undead)
Level 26 Elite Controller XP 18000

Initiative +20        Senses Perception +16; Darkvision
Jagged Bones aura 3; each creature that enters or starts its turn within the aura takes 15 damage. All creatures treat the area within the aura as difficult terrain.
HP 490; Bloodied 245
AC 40; Fortitude 38, Reflex 36, Will 32
Immune disease, poison; Resist 25 necrotic; Vulnerable 10 radiant
Saving Throws +2
Speed 8
Action Points 1

Bite (standard, at-will)

Reach 3; +31 vs AC; 3d6+11 damage, and the target slides 2 squares.

Tail Sweep (standard, at-will)

Close blast 5; +29 vs AC; 2d8+11 damage, and the target is pushed 2 squares and immobilized (save ends).

Marrow Sluice (standard, recharge )

+30 vs Reflex; 2d6+11 damage, and the target is pushed 4 squares and knocked prone. Miss: Half damage, and the target is not pushed.

Osseous Cage (standard, encounter)

Area burst 3 within 12; +30 vs Reflex; 4d8+11 damage, and the target is restrained (save ends). Miss: Half damage, and the target is immobilized (save ends). Aftereffect, on Hit Only: The target is immobilized (save ends).

Alignment Unaligned        Languages -
Str 23 (+19)      Dex 25 (+20)      Wis 17 (+16)
Con 29 (+22)      Int 3 (+9)      Cha 10 (+13)


Published in E2 Kingdom of the Ghouls, page(s) 48.