Ghoul
Medium natural humanoid (undead)
Level 5 Soldier XP 200

HP 63; Bloodied 31Initiative +8
AC 21, Fortitude 17, Reflex 19, Will 16Perception+2
Speed 8, climb 4Darkvision
Immune disease, poison; Resist 10 necrotic

Traits

Weakened Paralysis

Whenever the ghoul takes radiant damage, one creature immobilized or stunned by the ghoul can make a saving throw against one of those effects.

Standard Actions

Claws At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 2d6 + 6 damage, and the target is immobilized (save ends).

Ghoulish Bite At-Will

Attack: Melee 1 (one immobilized, restrained, stunned, or unconscious creature); +10 vs. AC

Hit: 4d6 + 6 damage, and the target is stunned (save ends).

Skills Stealth +11
Str 14 (+4)                Dex 19 (+6)                Wis 11 (+2)
Con 15 (+4)                Int 10 (+2)                Cha 12 (+3)

Alignment chaotic evil        Languages Common

Published in Monster Manual, page(s) 118, Open Grave, page(s) 62, Dungeon Magazine 155, page(s) 85, Dungeon Magazine 156, page(s) 40, H1 Keep on the Shadowfell, page(s) 74, H2 Thunderspire Labyrinth, page(s) 34, Dungeon Magazine 181, Monster Vault, page(s) 126, Dungeon Magazine 187, Dungeon Magazine 192, Dungeon Magazine 207, Dungeon Magazine 211, Dungeon Magazine 212, Dungeon Magazine 218.