Large natural beast (blind)
Level 4 Solo Soldier XP 875
|HP 224; Bloodied 112||Initiative +6|
|AC 20, Fortitude 20, Reflex 17, Will 16||Perception+3|
|Speed 2, swim 4||Blindsight 5|
|Saving Throws +5; Action Points 2|
While the crayfish is bloodied, it takes a -2 penalty to attack rolls and defenses but gains a +5 bonus to damage rolls.
If the crayfish begins its turn underwater, it becomes invisible until it moves or attacks.
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 8 damage, and the target is grabbed (DC 14 to escape).
Special: If the crayfish has two creatures grabbed, it cannot make claw attacks.
Double Attack At-Will
Effect: The crayfish uses claw twice.
Pincer Crush At-Will
Effect: The crayfish makes the following attack against each creature grabbed by it.
Attack: Melee 1 (one creature grabbed by the crayfish); +7 vs. Fortitude
Hit: 4d8 + 18 damage.
Miss: Half damage.
Skills Stealth +9
Str 20 (+7) Dex 15 (+4) Wis 12 (+3)
Con 16 (+5) Int 1 (-3) Cha 5 (-1)
Alignment Unaligned Languages -
Published in Dungeon Magazine 212.