Gibbering Heads
Large shadow magical beast (swarm, undead)
Level 15 Soldier XP 1200

Initiative +15        Senses Perception +11; Darkvision
Teeth and Tongues aura 1; any enemy that starts its turn within the aura takes 7 damage.
HP 148; Bloodied 74
AC 31; Fortitude 27, Reflex 28, Will 26
Immune disease, poison; Resist half damage from melee and ranged attacks; 10 necrotic; Vulnerable 10 close and area attacks, 10 radiant
Speed 8, fly 4 (altitude limit 3)

Chomping Maws (standard, at-will)

+20 vs Reflex; 1d10+6 damage and the target is grabbed. The target takes 5 damage at the end of its turn as long as it is grabbed by the gibbering heads swarm. The swarm can continue to make additional attacks—against the same target or others—while maintaining grabs, and can sustain all grabs with a single minor action.

Alignment Chaotic Evil        Languages Common
Str 14 (+9)      Dex 23 (+13)      Wis 19 (+11)
Con 20 (+12)      Int 7 (+5)      Cha 14 (+9)


Published in Dungeon Magazine 174, page(s) 73.