Girallon Marauder
Large natural beast
Level 12 Brute XP 700

HP 145; Bloodied 72Initiative +11
AC 24, Fortitude 24, Reflex 23, Will 22Perception+10
Speed 8, climb 6

Traits

Threatening Claws Aura 1

Enemies within the aura grant combat advantage.

Combat Climber

The marauder does not provoke opportunity attacks by climbing.

Standard Actions

Claw At-Will

Attack: Melee 2 (one creature); +16 vs. AC

Hit: 2d12 + 10 damage.

Claw Flurry Recharge

Effect: The marauder makes the following attack four times.

Attack: Melee 2 (one creature); +16 vs. AC

Hit: 1d12 + 6 damage.

Skills Acrobatics +16, Athletics +18
Str 24 (+13)                Dex 20 (+11)                Wis 18 (+10)
Con 15 (+8)                Int 3 (+2)                Cha 10 (+6)

Alignment chaotic evil        Languages -

Published in Monster Manual 3, page(s) 102.