Gith Hobbler
Medium natural humanoid
Level 4 Artillery XP 175

HP 46; Bloodied 23Initiative +3
AC 16, Fortitude 16, Reflex 14, Will 14Perception+3
Speed 6

Traits

Brain Fog Aura 1

Enemies within the aura take a -2 penalty to attack rolls and damage rolls.

Standard Actions

Bone Dagger (weapon) At-Will

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 1d6 + 3 damage, and the gith shifts 1 square.

Javelin (weapon) At-Will

Attack: Ranged 20 (one creature); +9 vs. Reflex

Hit: 2d6 + 5 damage.

Pinning Javelin (weapon) Encounter

Attack: Ranged 20 (one creature); +9 vs. Reflex

Hit: 2d6 + 6 damage, and the target is immobilized (save ends).

Move Actions

Telekinetic Leap Encounter

Effect: The gith flies 5 squares.

Str 16 (+5)                Dex 13 (+3)                Wis 12 (+3)
Con 16 (+5)                Int 8 (+1)                Cha 9 (+1)

Alignment Evil        Languages Deep Speech
Equipment: inix shell armor, bone dagger, 10 obsidian-tipped javelins

Published in Dark Sun Creature Catalog, page(s) 54.