Glass Guardian Nestling
Small aberrant magical beast
Level 2 Minion Skirmisher XP 31

Initiative +6        Senses Perception +1; low-light vision, tremorsense 4
Piercing Slivers aura 1; an enemy that ends its turn in the aura takes 2 damage.
HP 1; a missed attack never damages a minion. ; see also death burst
AC 15; Fortitude 13, Reflex 15, Will 12
Speed 8, climb 6

Lancing Claw (standard, at-will)

+6 vs AC; 4 damage.

Spire Leap (standard, at-will)

The glass guardian nestling must be on a surface above the target. The nestling shifts 3 squares (it can jump during this move) before the attack; +7 vs AC; 5 damage. Effect: The nestling doesn’t take falling damage from using this attack power.

Death Burst ( when the glass guardian nestling drops to 0 hit points, )

Close burst 2; +5 vs Reflex; 4 damage.

Alignment Unaligned        Languages -
Skills Stealth +9
Str 13 (+2)      Dex 16 (+4)      Wis 10 (+1)
Con 13 (+2)      Int 4 (-2)      Cha 6 (-1)


Published in Dungeon Magazine 175, page(s) 52.