Glasya, Princess of the Nine Hells
Medium immortal humanoid (devil, shapechanger)
Level 29 Elite Controller (Leader) XP 30000

HP 526; Bloodied 263Initiative +21
AC 43, Fortitude 40, Reflex 41, Will 43Perception+27
Speed 8, fly 8Darkvision
Resist 20 fire
Saving Throws +2; Action Points 1

Traits

Intoxicating Presence (charm) Aura 3

Each enemy in the aura takes a -4 penalty to attack rolls it makes during another creature’s turn, and such attacks deal only half damage.

Infernal Resolve (teleportation)

At the start of her turn, Glasya can make a saving throw against each dazing, stunning, or dominating effect on her, including those a save cannot normally end. If she saves, the effect immediately ends. On the first failed saving throw each round, Glasya teleports up to 5 squares.

Standard Actions

Nettle (poison, weapon) At-Will

Attack: Melee 1 (one creature); +34 vs. AC

Hit: 4d6 + 7 damage, and the target takes ongoing 15 poison damage and is affected by intoxicating presence (save ends both).

Vile Embrace (psychic) At-Will

Requirement: Glasya must not be grabbing a creature.

Attack: Melee 1 (one creature); +32 vs. Reflex

Hit: 1d8 + 5 damage plus 3d10 + 11 psychic damage, and Glasya grabs the target (escape DC 31).

Glare of Displeasure (charm, psychic) Recharge

Attack: Ranged 10 (one creature affected by intoxicating presence); +32 vs. Will

Hit: The target falls unconscious (save ends). Until this effect ends, the target must make a death saving throw as the first saving throw at the end of each of its turns. Three failures lead to death, as normal.

Miss: 30 psychic damage.

Word of Dismissal (fear) Recharge when first bloodied

Attack: Close burst 3 (enemies in the burst); +32 vs. Will

Hit: The target must move up to its speed as a free action, ending the move as far from Glasya as possible.

Miss: The target must move up to half its speed as a free action, ending the move as far from Glasya as possible.

Move Actions

Infernal Transport (teleportation) At-Will

Effect: Ranged 5 (one ally or one creature dominated by Glasya); Glasya teleports the target up to 5 squares, and the target uses an at-will attack power as a free action against a creature of Glasya’s choice. The target has combat advantage for this attack.

Irresistible Embrace (teleportation) At-Will

Effect: Glasya teleports up to 5 squares, teleporting any creature she is grabbing to a square adjacent to her.

Minor Actions

Demand Obedience (charm, psychic) Recharge when Glasya has no creature dominated

Attack: Melee 1 (one creature grabbed by Glasya); +32 vs. Will

Hit: The target is dominated (save ends).

    Each Failed Saving Throw: The target takes 15 psychic damage.

Change Shape (polymorph) At-Will (1/round)

Effect: Glasya alters her physical form to appear as a Medium humanoid until she uses change shape again or until she drops to 0 hit points. To assume a specific individual’s form, Glasya must have seen that individual. Other creatures can make a DC 45 Insight check to discern that the form is a disguise.

Triggered Actions

Dutiful Thrall (teleportation) At-Will

Trigger: An attack hits Glasya while she is within 5 squares of an ally or a creature dominated by her.

Effect (Immediate Interrupt): Close burst 5 (one ally or one creature dominated by Glasya); Glasya and the target teleport to swap positions. The target is then hit by the triggering attack.

Skills Bluff +30, Diplomacy +30, Insight +27
Str 21 (+19)                Dex 25 (+21)                Wis 27 (+22)
Con 23 (+20)                Int 27 (+22)                Cha 32 (+25)

Alignment Evil        Languages Supernal
Equipment: leather armor , short sword (nettle).

Published in Dungeon Magazine 197.