Gnoll Claw Fighter
Medium natural humanoid
Level 6 Skirmisher XP 250
|HP 70; Bloodied 35||Initiative +7|
|AC 20, Fortitude 18, Reflex 16, Will 15||Perception+6|
|Speed 8||Low-light vision|
The claw fighter’s attacks deal 5 extra damage to any enemy that has two or more of the claw fighter’s allies adjacent to it.
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d6 + 7 damage, or 2d6 + 9 while bloodied.
Clawing Charge At-Will
Effect: When it charges, the claw fighter uses claw twice against a single target.
Mobile Melee Attack At-Will
Effect: The claw fighter can move up to 4 squares and use claw at any point during that movement. The claw fighter does not provoke opportunity attacks when moving away from the target of its attack.
Skills Intimidate +6
Str 19 (+7) Dex 15 (+5) Wis 12 (+4)
Con 14 (+5) Int 9 (+2) Cha 7 (+1)
Alignment Chaotic evil Languages Abyssal, Common
Equipment: leather armor .
Updated in Dungeon 212.
Published in Monster Manual, page(s) 132, Dungeon Delve, page(s) 30, Dungeon Magazine 158, page(s) 44, Dungeon Magazine 212.