Gnoll Demonic Scourge
Medium natural humanoid
Level 8 Brute (Leader) XP 350

HP 106; Bloodied 53Initiative +6
AC 20, Fortitude 21, Reflex 18, Will 18Perception+5
Speed 7Low-light vision


Leader of the Pack Aura 5

Allies in the aura gain a +1 bonus to attack rolls, or +2 while the demonic scourge is bloodied.


If the demonic scourge bloodies an enemy with a melee attack, an ally adjacent to the struck enemy can make a melee attack against that enemy as an immediate reaction.

Pack Attack

The demonic scourge’s attacks deal 5 extra damage to any enemy that has two or more of the demonic scourge’s allies adjacent to it.

Standard Actions

Heavy Flail (weapon) At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 13 damage, or 2d6 + 15 while bloodied. If the target is bloodied after taking this damage, it falls prone.

Free Actions

Overwhelming Attack Encounter

Effect: The demonic scourge’s bloodlust trait applies to two allies instead of one until the end of its current turn.

Skills Insight +10, Intimidate +11, Religion +10
Str 20 (+9)                Dex 14 (+6)                Wis 12 (+5)
Con 16 (+7)                Int 13 (+5)                Cha 15 (+6)

Alignment Chaotic evil        Languages Abyssal, Common
Equipment: heavy flail, hide armor .
Update (4/29/2013)
Updated in Dungeon 212.

Published in Monster Manual, page(s) 132, Dungeon Delve, page(s) 34, Dungeon Magazine 160, page(s) 37, H2 Thunderspire Labyrinth, page(s) 40, Dungeon Magazine 212.