Gnoll Demonic Scourge
Medium natural humanoid
Level 8 Brute (Leader) XP 350
|HP 106; Bloodied 53||Initiative +6|
|AC 20, Fortitude 21, Reflex 18, Will 18||Perception+5|
|Speed 7||Low-light vision|
Leader of the Pack Aura 5
Allies in the aura gain a +1 bonus to attack rolls, or +2 while the demonic scourge is bloodied.
If the demonic scourge bloodies an enemy with a melee attack, an ally adjacent to the struck enemy can make a melee attack against that enemy as an immediate reaction.
The demonic scourge’s attacks deal 5 extra damage to any enemy that has two or more of the demonic scourge’s allies adjacent to it.
Heavy Flail (weapon) At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d6 + 13 damage, or 2d6 + 15 while bloodied. If the target is bloodied after taking this damage, it falls prone.
Overwhelming Attack Encounter
Effect: The demonic scourge’s bloodlust trait applies to two allies instead of one until the end of its current turn.
Skills Insight +10, Intimidate +11, Religion +10
Str 20 (+9) Dex 14 (+6) Wis 12 (+5)
Con 16 (+7) Int 13 (+5) Cha 15 (+6)
Alignment Chaotic evil Languages Abyssal, Common
Equipment: heavy flail, hide armor .
Updated in Dungeon 212.
Published in Monster Manual, page(s) 132, Dungeon Delve, page(s) 34, Dungeon Magazine 160, page(s) 37, H2 Thunderspire Labyrinth, page(s) 40, Dungeon Magazine 212.