Gnoll Far Fang
Medium natural humanoid
Level 8 Artillery XP 350

HP 68; Bloodied 34Initiative +9
AC 22, Fortitude 20, Reflex 22, Will 19Perception+11
Speed 8Low-light vision

Traits

Pack Attack

The gnoll’s attacks deal 5 extra damage to any enemy that has two or more of the gnoll’s allies adjacent to it.

Standard Actions

Handaxe (weapon) At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 7 damage, or 2d6 + 9 while the gnoll is bloodied.

Fang Bow (weapon) At-Will

Attack: Ranged 30 (one or two creatures); +15 vs. AC

Hit: 2d10 + 5 damage, or 2d10 + 7 while the gnoll is bloodied.

Hungry Arrows (weapon) Encounter

Attack: Area burst 2 within 10 (enemies in the burst); +15 vs. AC

Hit: 2d10 + 5 damage, or 2d10 + 7 while the gnoll is bloodied. The target takes ongoing 5 damage (save ends).

Skills Stealth +14
Str 17 (+7)                Dex 21 (+9)                Wis 15 (+6)
Con 14 (+6)                Int 9 (+3)                Cha 7 (+2)

Alignment chaotic evil        Languages Abyssal, Common
Equipment: fang bow (longbow), handaxe , leather armor .

Published in Monster Vault, page(s) 146, Dungeon Magazine 192, Dungeon Magazine 216.