Gnoll Sycophant
Medium natural humanoid
Level 12 Minion Soldier XP 175

Initiative +14        Senses Perception +17; low-light vision
HP 1; a missed attack never damages a minion.
AC 28; Fortitude 24, Reflex 23, Will 21
Speed 7

Handaxe (standard, at-will) Weapon

+18 vs AC; 7 damage.

Longbow (standard, at-will) Weapon

Ranged 20/40; +19 vs AC; 5 damage.

Pack Attack

A gnoll sycophant deals an extra 5 damage on melee attacks against an enemy that has two or more allies adjacent to it.

Alignment Chaotic Evil        Languages Abyssal, Common
Skills Intimidate +7, Stealth +11
Str 26 (+14)      Dex 23 (+12)      Wis 18 (+10)
Con 18 (+10)      Int 12 (+7)      Cha 11 (+6)

Equipment: handaxe , longbow .


Published in Dungeon Magazine 170, page(s) 103.