Gnome Entropist
Small fey humanoid
Level 8 Artillery XP 350

HP 71; Bloodied 35Initiative +7
AC 22, Fortitude 19, Reflex 19, Will 21Perception+3
Speed 5Low-light vision


Illusory Defenses

The gnome gains a +2 bonus to all defenses against ranged attacks.

Standard Actions

Touch of Chaos (acid, weapon) At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 3d6 + 4 acid damage.

Entropic Arc (implement) At-Will

Attack: Ranged 10 (one creature); +13 vs. Reflex

Hit: 2d8 + 7 damage, and the target cannot take immediate actions or opportunity actions until the end of the gnome’s next turn.

Chaos Flare Recharge if the power misses every target

Attack: Area burst 1 within 15 (enemies in the burst); +13 vs. Will

Hit: 3d8 + 5 damage, and the target is blinded (save ends).

Triggered Actions

Disappearing Act (illusion) Encounter

Trigger: The gnome takes damage from an attack.

Effect (Immediate Reaction): The gnome becomes invisible until the end of its next turn.

Str 10 (+4)                Dex 17 (+7)                Wis 8 (+3)
Con 17 (+7)                Int 12 (+5)                Cha 20 (+9)

Alignment unaligned        Languages Common, Elven
Equipment: dagger .

Published in Monster Manual 2, page(s) 128, Monster Vault, page(s) 151.