Small fey humanoid
Level 6 Artillery XP 250
|HP 57; Bloodied 28||Initiative +5|
|AC 20, Fortitude 15, Reflex 17, Will 18||Perception+4|
|Speed 5||Low-light vision|
Gnarled Staff (weapon) At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d8 + 6 damage.
Bedazzle (illusion, implement, radiant) At-Will
Attack: Area burst 1 within 10 (enemies in the burst); +11 vs. Will
Hit: 2d6 + 5 radiant damage, and the target grants combat advantage (save ends).
See Me Not (illusion, implement, psychic) Recharge
Attack: Close blast 3 (enemies in the blast); +9 vs. Will
Hit: 2d6 + 10 psychic damage, and the target cannot see the gnome (save ends).
There, Not There (illusion, teleportation) Encounter
Effect: The gnome teleports up to 5 squares and creates two duplicates of itself within 5 squares of its destination space. The duplicates last until the gnome attacks or until they are destroyed. Each duplicate has 1 hit point and the same ability scores and defenses as the gnome. The gnome can use its actions to have a duplicate act in any way it could, except that the duplicates cannot use powers and cannot flank.
Veil (illusion) At-Will
Effect: The gnome can disguise itself and up to three allies within 5 squares of it to appear as any Small or Medium creatures. A creature can see through the disguise with a successful Insight check opposed by the gnome’s Bluff check.
Skills Bluff +13, Stealth +10
Str 10 (+3) Dex 14 (+5) Wis 13 (+4)
Con 15 (+5) Int 18 (+7) Cha 20 (+8)
Alignment unaligned Languages Common, Elven
Equipment: gnarled staff (quarterstaff), robes.
Published in Monster Vault, page(s) 149, Dungeon Magazine 185, Dungeon Magazine 192, Dungeon Magazine 217.