Gnomish Trickster
Small fey humanoid , gnome
Level 2 Skirmisher XP 125

Initiative +6        Senses Perception +2; low-light vision
HP 34; Bloodied 17
AC 16; Fortitude 13, Reflex 16, Will 13
Speed 5

Dagger (standard, at-will) Weapon

+7 vs AC; 2d4+4 damage, or 2d4 + 8 with combat advantage, and the trickster slides the target 1 square.

Blinding Cut (standard, encounter) Weapon

+7 vs AC; 2d4+4 damage, or 2d4 + 8 with combat advantage, and the target is blinded until the end of the trickster’s next turn.

Fade Away (immediate reaction, when the gnome trickster takes damage; encounter) Illusion

The trickster becomes invisible until it attacks or until the end of its next turn.

Great Leap (move; at-will)

The trickster jumps 7 squares.

Reactive Stealth

If the trickster has any cover or concealment when making an initiative check, the trickster may make a Stealth check.

Alignment Unaligned        Languages Common, Elven
Skills Acrobatics +9, Arcana +6, Stealth +6, Thievery +9
Str 14 (+3)      Dex 16 (+4)      Wis 11 (+1)
Con 10 (+1)      Int 14 (+3)      Cha 15 (+3)

Equipment: box of dirty tricks, dagger , leather armor .


Published in Dungeon Magazine 176, page(s) 9.