Goblin Beast Marshal
Small natural humanoid
Level 1 Skirmisher (Leader) XP 100

HP 26; Bloodied 13Initiative +5
AC 15, Fortitude 11, Reflex 15, Will 13Perception+7
Speed 6Low-light vision

Traits

Last Instinct Aura 3

When any allied beast in the aura drops to 0 hit points, the beast can make a basic attack.

Standard Actions

Spear (weapon) At-Will

Attack: Melee 1 (one creature); +6 vs. AC

Hit: 1d8 + 2 damage.

Shortbow (weapon) At-Will

Attack: Ranged 15/30 (one creature); +6 vs. AC

Hit: 1d8 + 2 damage.

Command the Predator At-Will

Effect: One allied beast within 10 squares of the goblin can use a free action to shift half its speed and make a melee attack in either order.

Triggered Actions

Block the Escape Recharge

Trigger: An enemy within 5 squares of the goblin moves.

Effect (Immediate Interrupt): The goblin and one allied beast within 5 squares of the triggering enemy can each shift half its speed.

Goblin Tactics At-Will

Trigger: The goblin is missed by an attack.

Effect (Immediate Reaction): The goblin shifts 1 square.

Str 12 (+1)                Dex 17 (+3)                Wis 14 (+2)
Con 10 (0)                Int 8 (-1)                Cha 14 (+2)

Alignment Evil        Languages Common, Goblin
Equipment: arrow x20, hide armor , shortbow , spear .

Published in HS1 The Slaying Stone, page(s) 20.