Goblin Beast Rider
Small natural humanoid
Level 1 Skirmisher XP 100

HP 29; Bloodied 14Initiative +5
AC 15, Fortitude 13, Reflex 15, Will 13Perception+1
Speed 6Low-light vision


Perfect Position

If the goblin is mounted and its mount ends its turn at least 4 squares from where it started, the mounted goblin’s attacks deal 1d6 extra damage until the start of the mount’s next turn.

Standard Actions

Javelin (weapon) At-Will

Attack: Melee 1 (one creature); +6 vs. AC

Hit: 1d6 + 6 damage.

Javelin (weapon) At-Will

Attack: Ranged 10 (one creature); +6 vs. AC

Hit: 1d6 + 5 damage.

Triggered Actions

Mounted Goblin Tactics At-Will

Requirement: The goblin must be mounted.

Trigger: The goblin or its mount is missed by a melee attack.

Effect (Immediate Reaction): The goblin’s mount shifts 1 square.

Skills Stealth +8, Thievery +8
Str 13 (+1)                Dex 17 (+3)                Wis 12 (+1)
Con 13 (+1)                Int 8 (-1)                Cha 8 (-1)

Alignment evil        Languages Common, Goblin
Equipment: javelin x6, leather armor .

Published in Monster Vault, page(s) 153, Dungeon Magazine 220.