Goblin Crazy
Small natural humanoid
Level 2 Minion Brute XP 31

Initiative +3        Senses Perception +0; low-light vision
HP 1; a missed attack never damages a minion.
AC 15; Fortitude 16, Reflex 15, Will 12
Speed 6

Battleaxe (standard, at-will) Weapon

+5 vs AC; 5 damage.

Crazed Charge (standard, at-will)

The goblin crazy charges and makes the following attack in place of a melee basic attack; +6 vs AC; 6 damage, and the target is immobilized and grants combat advantage until the end of its next turn. The goblin crazy drops to 0 hit points.

Alignment Chaotic Evil        Languages Common, Goblin
Str 16 (+4)      Dex 14 (+3)      Wis 8 (0)
Con 14 (+3)      Int 7 (-1)      Cha 6 (-1)

Equipment: spiked helmet, battleaxe , leather armor .


Published in Dungeon Magazine 177, page(s) 34.