Goblin Fire Phantom
Small shadow humanoid (undead)
Level 4 Skirmisher XP 175
Initiative +6 Senses Perception +7; Darkvision
HP 36; Bloodied 18
AC 16; Fortitude 14, Reflex 16, Will 17
Immune disease, poison; Resist fire 5, insubstantial
Speed 6; phasing
Phantom Weapon (standard, at-will) Fire, Necrotic
+8 vs Reflex; 1d8 + 3 fire and necrotic damage.
Goblin Tactics (immediate reaction, when missed by a melee attack; at-will)
The goblin fire phantom shifts 1 square.
If a target has an ally of the goblin fire phantom adjacent to it, the goblin fire phantom has combat advantage against that target.
A goblin fire phantom deals 1d8 extra fire and necrotic damage against any creature that grants combat advantage to it.
Alignment Evil Languages Common, Goblin
Str 12 (+3) Dex 15 (+4) Wis 11 (+2)
Con 12 (+3) Int 10 (+2) Cha 17 (+5)
Published in Seekers of the Ashen Crown, page(s) 42.