Goblin Phantom
Small shadow humanoid (undead)
Level 4 Skirmisher XP 175

Initiative +8        Senses Perception +7; Darkvision
HP 36; Bloodied 18
AC 16; Fortitude 14, Reflex 16, Will 17
Immune disease, poison; Resist insubstantial

Phantom Weapon (standard, at-will) Necrotic

+9 vs Reflex; 1d8 + 2 necrotic damage..

Combat Advantage

A goblin phantom deals 1d8 extra necrotic damage against any creature that grants combat advantage to it.

Goblin Tactics (immediate reaction, when missed by a melee attack; at-will)

The goblin phantom shifts 1 square.

Phantom Tactics

If a target has an ally of the goblin phantom adjacent to it, the goblin phantom has combat advantage against that target.

Alignment Evil        Languages Common, Goblin
Str 12 (+3)      Dex 14 (+4)      Wis 11 (+2)
Con 12 (+3)      Int 10 (+2)      Cha 17 (+5)


Published in Seekers of the Ashen Crown, page(s) 37, 38.