Goliath Enforcer
Medium natural humanoid
Level 8 Brute XP 350

HP 105; Bloodied 52Initiative +7
AC 21, Fortitude 20, Reflex 20, Will 19Perception+6
Speed 6

Standard Actions

Greatclub (weapon) At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 4d6 + 6 damage.

Minor Actions

Push Through Recharge when first bloodied

Attack: Melee 1 (one creature); +11 vs. Fortitude

Hit: The goliath pushes the target 1 square, knocks it prone, and shifts 1 square to the square the target vacated.

Stone's Endurance Encounter

Effect: The goliath gains resist 5 to all damage until the end of its next turn.

Triggered Actions

Vengeful Clout (weapon) Encounter

Trigger: The goliath drops to 0 hit points.

Attack (Immediate Interrupt): Melee 1 (one creature); +11 vs. Fortitude

Hit: 4d6 + 6 damage, and the target falls prone.

Skills Athletics +14, Intimidate +10, Nature +11
Str 20 (+9)                Dex 17 (+7)                Wis 15 (+6)
Con 15 (+6)                Int 11 (+4)                Cha 12 (+5)

Alignment Unaligned        Languages Common
Equipment: greatclub , hide armor .

Published in Dark Sun Creature Catalog, page(s) 58, Marauders of the Dune Sea, page(s) 23, Dungeon Magazine 187.