Medium natural humanoid
Level 9 Soldier XP 400
Initiative +8 Senses Perception +7
HP 96; Bloodied 48
AC 25; Fortitude 22, Reflex 20, Will 22
Bastard Sword (standard, at-will) Weapon
+16 vs AC; 1d10+7 damage, and the target is marked until the end of the goliath guardian’s next turn. If the target is prone, it cannot stand up until the end of the guardian’s next turn.
Ram's Charge (standard, recharge ) Weapon
+14 vs Fortitude; 1d6+3 damage, the target is pushed 2 squares and knocked prone, and the goliath guardian shifts 2 squares and makes a bastard sword attack against the target. Special: When charging, the guardian can use this power in place of a melee basic attack.
Stone's Endurance (move; encounter)
The goliath guardian gains resist 5 to all damage until the end of its next turn.
A goliath guardian can jump without provoking opportunity attacks.
Alignment Unaligned Languages -
Skills Athletics +13, Insight +12, Nature +12
Str 19 (+8) Dex 14 (+6) Wis 16 (+7)
Con 16 (+7) Int 10 (+4) Cha 10 (+4)
Equipment: bastard sword , light shield , scale armor .
Published in Monster Manual 2, page(s) 136.