Gondra
Medium natural humanoid
Level 17 Elite Skirmisher (Leader) XP 3200

Initiative +18        Senses Perception +10
HP 320; Bloodied 160
AC 33; Fortitude 29, Reflex 33, Will 31
Saving Throws +2
Speed 7
Action Points 1

Rapier (standard, at-will) Weapon

+22 vs AC; 1d8+7 damage, and ongoing 5 damage (save ends).

Double Stab (standard, at-will) Weapon

+20 vs ; 2d8+7 damage.. Gondra makes two rapier attacks and can shift 1 before or after each one.

Chill Blade (standard, encounter) Cold, Weapon

Close burst 1; +22 vs AC; 3d8+9 cold damage, and the target is slowed. Effect: Gondra shifts 3 squares.

Acrobatic Stance (minor; at-will) Stance

Gondra takes half damage from ranged and area attacks in this stance.

Riposte Stance (minor; at-will) Stance

While in this stance, Gondra deals 1d8 + 3 damage to any adjacent creature that attacks him.

Alignment Evil        Languages Common, Deep Speech, Dwarven, Elven
Skills Acrobatics +21, Athletics +17, Bluff +19, Diplomacy +19, History +18
Str 18 (+12)      Dex 26 (+16)      Wis 14 (+10)
Con 16 (+11)      Int 20 (+13)      Cha 22 (+14)

Equipment: noble clothing, rapier .


Published in Dungeon Magazine 158, page(s) 82.