Anarchic Adept

"I see the order within uncertainty; I touch the chaos within law. I stand in both worlds as master of order and disorder."

Prerequisite: Ardent

As your psionic talent matures, you find yourself focusing on the disparate nature of the disciplines you master. Focusing your thought on the edge of unpredictability in your training, you discover the latent chaos flowing through your magic. Through trial and error, you learned to master the chaos latent within your powers and unleash it against your enemies. Drawing on the power of chaos can be dangerous, but you are up to any risk you might face.

ANARCHIC ADEPT PATH FEATURES

    Anarchic Surge (11th level): When you use ardent surge, roll a d6. If you roll an even number, the target of ardent surge can also teleport 2 squares as a free action. If you roll an odd number, add the die result to the hit points the target regains.
    Chaotic Action (11th level): When you spend an action point to make an attack, you can choose to bestow the power of chaos onto one ally adjacent to you or adjacent to any target of the attack. Roll a d6 to determine the effect.

d6Chaotic Action Effect
1No effect.
2The ally shifts as a free action.
3The ally gains a +1 power bonus to attack rolls until the end of your next turn.
4The ally gains temporary hit points equal to your Charisma modifier.
5The ally gains a bonus to damage rolls on his or her next attack equal to your Charisma modifier.
6The ally can make a basic attack as a free action.

    Paragon Power Points (11th level): You gain 2 additional power points.
    Clarity in Confusion (16th level): You do not grant combat advantage for being dazed or stunned. In addition, whenever you are dazed, you can take a minor action in addition to the single action allowed by that condition.

Anarchic Adept Attack 11Anarchic Strike

Raw chaos flows into your weapon as you strike, inflicting your foe with a temporary battle madness.

Encounter        Augmentable, Charm, Psionic, Weapon
Standard Action      Melee weapon

Target: One creature

Attack: Charisma vs. AC

Hit: 1[W] + Charisma modifier damage. You slide the target 1 square, and it makes a melee basic attack as a free action against an enemy you choose. The attack gains a +2 power bonus to the attack roll.

Augment 2

Hit: 2[W] + Charisma modifier damage. You slide the target 3 squares, and it makes a melee basic attack as a free action against an enemy you choose. The attack gains a +2 power bonus to the attack roll and the damage roll.


Anarchic Adept Utility 12Chaos Unbound

As you are pressed in combat, you channel chaos to infect all those around you.

Daily        Psionic, Zone
Immediate Reaction      Close burst 2

Trigger: You are bloodied by an attack

Effect: The burst creates a zone that lasts until the end of your next turn. The zone moves with you, remaining centered on you. When any creature within the zone makes an attack roll, a skill check, an ability check, or a saving throw, roll a d4. If you roll an odd number, subtract the result from the triggering die roll. If you roll an even number, add the result.

Sustain Minor: The zone persists.


Anarchic Adept Attack 20Chaos Breach

You fling a creature through a chaos breach in the aftermath of your attack, temporarily shunting it off the battlefield, then controlling its movement once it returns.

Daily        Psionic, Teleportation, Weapon
Standard Action      Close burst 1

Target: Each enemy in the burst

Attack: Charisma vs. Fortitude

Hit: 2[W] + Charisma modifier damage.

Miss: Half damage.

Effect: You choose one creature hit by the attack, then fling that creature through a chaos breach. That creature is removed from play. At the start of your next turn, it reappears in an unoccupied space within 5 squares of you that isn’t hindering terrain. In addition, the target is subjected to a chaos distortion (save ends). Until the distortion ends, when the target ends its turn within 5 squares of you, you can teleport it 5 squares to another square within 5 squares of you as a free action.


Published in Psionic Power, page(s) 22.