"You must die so that others might live."

Prerequisite: Druid class

Death and decay are as much part of nature as is birth and life. For the new to awaken in the world, the old must pass away. Although many druids champion life and a healthy wild, a few darkened souls embrace nature’s darker side, immersing themselves in the grim necessity that plays just as an important part in the natural cycle as does birth. Like other druids, they fiercely protect the spirits and the wild from harm, but they use nature’s darkest elements as weapons against their enemies.
In becoming a blightbeast, you identify with these sinister elements and come to embody death. The power you use might manifest in your humanoid appearance. Or you might hide your kinship to death until you assume your beast form, at which point your true nature is revealed.
You might be a coldhearted killer. Instead, you could use your newfound power to make room for new life. You can use your evocations to destroy those who threaten nature’s splendor, or commit yourself to wiping out the enemies of the natural order. Your powers are as useful against unnatural and natural creatures alike.


    Blight Action (11th level): Whenever you spend an action point to make an attack, all enemies adjacent to you must move 1 square away from you or take ongoing necrotic damage equal to your Constitution modifier (save ends).
    Blighted Wild Shape (11th level): Whenever you use your wild shape class feature, the animal form you assume has a deathlike aspect—perhaps even appearing undead. While in your beast form, you gain resist 5 necrotic, and your attack evocations that have the beast form keyword deal extra necrotic damage equal to your Constitution modifier. At 21st level, you gain resist 10 necrotic while in your beast form.
    Blightborn (16th level): While in beast form, you ignore any resist necrotic your target has. When you hit with a beast form attack evocation, a creature that doesn’t normally have resist necrotic damage gains vulnerable 5 necrotic until the end of your next turn.

Blightbeast Attack 11Blighted Agony

Rot spreads its black tendrils from the wound you delivered, doubling your adversary over with pain.

Encounter        Beast Form, Implement, Necrotic, Primal
Standard Action      Melee touch

Target: One creature

Attack: Wisdom vs. Fortitude

Hit: 2d8 + Wisdom modifier necrotic damage, you slide the target 1 square, and the target is dazed until the end of your next turn.

Blightbeast Utility 12Maggot Form

You become a mass of maggots, spilling across the ground to reconstitute your form in a place nearby.

Encounter        Beast Form, Primal
Move Action      Personal

Effect: Move a number of squares equal to your speed + your Constitution modifier. With this movement, you can move through enemy spaces, you ignore difficult terrain, and without squeezing, you can move through spaces a single maggot could move through. You take half damage from any melee attack that hits you during this movement.

Blightbeast Attack 20Blight Locus

Corruption spills from the wounds you tear into your foe, staggering it so it can blight its allies.

Daily        Beast Form, Implement, Necrotic, Primal
Standard Action      Melee touch

Target: One creature

Attack: Wisdom vs. AC

Hit: 3d8 + Wisdom modifier necrotic damage, ongoing 10 necrotic damage (save ends), and you slide the target 2 squares.

Miss: Half damage, and the target slides 1 square.

Effect: Until the end of the encounter, any enemy that starts its turn adjacent to the target takes 5 necrotic damage.

Published in Dragon Magazine 373, page(s) 20.