Cat Burglar

Prerequisite: Rogue

As a master athlete, you become a rogue of a higher caliber who can surprise adversaries with unbelievable moves and amazing feats of physical stamina while remaining true to your roots as a thief or a scoundrel.

CAT BURGLAR PATH FEATURES

    Acrobatic Action (11th level): When you spend an action point to take an extra action, you also gain an extra move action that you must use this turn.
    Body Control (11th level): Whenever you are affected by a pull, a push, or a slide, you can move 1 less square than the effect specifies.
    Athletic Master (16th level): Roll twice whenever you make an Athletics check. Use whichever result you prefer.

Cat Burglar Attack 11Cat Burglar's Gambit

You spring into action, expertly strike, and then sidestep to position yourself for either certain glory or imminent doom.

Encounter        Martial, Weapon
Standard Action      Melee weapon

Requirement: You must be wielding a light blade.

Effect: You shift up to 3 squares before making the attack.

Target: One creature

Attack: Dexterity vs. AC

Hit: 3[W] + Dexterity modifier damage.

Effect: You shift up to 5 squares to a square adjacent to the target.


Update (10/4/2011)
Updated in Class Compendium.

Cat Burglar Utility 12Instant Escape

With supreme effort, you escape.

Encounter        Martial
Immediate Reaction      Personal

Trigger: An effect immobilizes, restrains, or slows you.

Effect: The triggering effect ends on you. You then shift up to 2 squares.


Update (10/4/2011)
Updated in Class Compendium.

Cat Burglar Attack 20Redirected Death

Your enemy strikes out against you, but with a slight move and a flourish of your own blade, you redirect the attack toward a different target.

Daily        Martial, Weapon
Immediate Interrupt      Melee weapon

Trigger: An enemy hits you with a melee attack, and it can reach another enemy of yours.

Requirement: You must be wielding a light blade.

Target: The triggering enemy

Attack: Dexterity vs. Reflex

Hit: The target’s attack misses you and hits an enemy of your choice within range of the target’s attack.

Miss: 2[W] + Dexterity modifier damage.

Effect: You can shift 1 square.


Update (10/4/2011)
Updated in Class Compendium.


(10/4/2011)
Updated in Class Compendium.

Published in Player's Handbook, page(s) 126, Class Compendium.